CS:GO Confirmed

Get your champagne glasses out because it’s time to celebrate. For the little ones, just give them some juice boxes, sugar, or chocolate because  the news we were all awaiting has finally been revealed.  Last week Valve told the world that Couter-Strike: Global Offensive is confirmed to be the next game in the Counter-Strike series.

Few pro-gamers have been able to see the game and play it for themselves; however, they have been pleasing the community dropping info about the game left and right. If you are one of the few who was able to get into the beta expect to be able to play sometime around  late August or early September.

Below is a list of the confirmed features we know of so far. Remember this game is still in development and some of these features can be altered or removed.

  • Matchmaking system for teams and individuals (with Elo rating system)
  • Focus on competitive 5v5 play and eSports
  • Ranked servers run by Valve (Competitive mode only)
  • Dedicated servers run by players (Casual mode only)
  • LAN support confirmed
  • Ranked / Ladder play for both individuals and 5 man teams (Competitive mode)
  • Bullet penetration through some walls / materials / objects
  • Classic CS gameplay – no ironsights
  • Competitive and Casual modes
  • Gameplay derived from both CS 1.6 and CS: Source with new twist
  • Weapons have been rebalanced to make weapon selection more interesting (so that players use more than the typical AK, M4, AWP, and Desert Eagle)
  • Beta is on PC only, starts in early September as a closed beta
  • Defuse and Hostage maps
  • Molotov grenades: create a pool of fire on the ground which slows movement speed of players crossing it and causes area of effect damage
  • Decoy grenades: emit fake weapon firing sounds to confuse enemies about your team’s position
  • New money system / weapon and equipment prices
  • Kevlar and helmet cannot be purchased, are given at beginning of every round like ammo
  • Ammo doesn’t need to be bought (like CS:S)
  • SourceTV not currently a priority
  • Forced DirectX 9 for everybody (for balance); DX10+ not supported
  • Flashbangs behave like in 1.6 – if you face away, you aren’t blinded for very long
  • Classic weapons return, but have been changed / rebalanced
  • New shotgun
  • New taser melee weapon – one use only, one hit kill
  • New heavy machine gun rifle
  • New pistols
  • Models and hitbox sizes slighty reduced from CS: Source
  • Valve wants to support cross-platform play (if permitted by Sony / Microsoft)
Maps we know have been confirmed:
  • de_dust2
  • de_dust – layout significantly changed (new paths)
  • de_aztec – minor changes to layout
  • de_nuke – some layout changes
  • de_inferno – some layout changes
  • de_train – only has one bomb site now
  • cs_ hostage maps confirmed, but unknown which will be returning
Counter-Strike: Global Offensive is slated for release the first quarter of 2012 for Xbox 360, PS3, and of course PC.
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About muzztech

I love Video Games, Sports, and Movies. Put some music in there too. I love Chicago. I am pretty analytic about things and i'd like to say that i'm a fun guy to hang around with.

Posted on August 20, 2011, in technology. Bookmark the permalink. Leave a comment.

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