Category Archives: technology
Earlier today, Broadcom announced their new network processor that will bring faster speeds to the 802.11ac Wi-Fi standard for mobile phones.
This new processor will double the data rate of earlier product while cutting power consumption by 25%. The system will support 2×2 MIMO (Multiple Input/Multiple Output) technology. This technology transfers data faster on a single frequency by using two transmitting antennas and two receiving antennas.
The company is currently making samples of the chip although they haven’t said when production versions would arrive.
Leave a comment below on what you think! And don’t forget to follow me on Twitter for even more updates!
BioShock Infinite developer, Irrational Games, has announced that they will be closing their company. The company’s Co-founder, Ken Levine, told people that he will be starting a new company at Take-Two. This new company will be focused on “narrative-driven and highly replayable games” that will more than likely all be digital. Due to the company closing, Irrational Games will be laying off most employees beside the select 15 or so that get to stay. Irrational Games has been nice throughout the situation by allowing employees to use the studio in order to make portfolios and even having other studios come visit to speak to the team members leaving to give them a new opportunity. Unfortunately, there will be no more work on the BioShock series. It was handed off to 2K so that Levine and his company could focus on new projects.
Irrational was founded in 1997 by Levine, Jonathan Chey, and Robert Fermier. The three were former employees of Looking Glass Studios, the creator of the Thief andSystem Shock series. Irrational’s releases aside from the BioShock series includedSystem Shock 2, Tribes Vengeance, and Freedom Force.
Have any thoughts about this? Leave a comment below!
Normally I wouldn’t write on something like this, but I found it to be an interesting thought.
Phillips has recently come out with new “smart light” technology that tells customers in a store where they need to go in order to gather all of the ingredients necessary for the recipe they are looking for. The technology uses light-based communication to create a positioning grid for your phone. This grid will tell your phone what route you need to take through the store to get everything for your recipe. The lights can also point customers to location-based discounts or other products throughout the store that are on sale. This seems like a great idea and hopefully it catches on and Phillips is already testing their new smart lights in a few stores. These lights may start gaining popularity pretty fast so prepare yourselves for the next generation of efficient shopping!
Hello everyone. For those of you who have kept your eyes on this blog over the past year or so, you might have noticed the lack of content being uploaded. This was due mainly to me being extremely busy with college and everything that comes along with it. Although I am still a very busy student, I would really love to get this informative blog started back up again! I will be uploading daily articles on some of the most popular “tech” news out there. This will include video games, computers, the mobile industry, and much more. I will also be starting up the Techtonicc Twitter account so if you have any comments or suggestions on what to write about or even the blog itself, you can contact me there. I am really looking forward to getting this started again and hope that everyone else enjoys it as well!
Companies have been saying that by the end of 2012, USB 3.0 will be implemented in your smartphones and tablet PCs which will allow speedier data transfer than the current USB 2.0 standard.
USB 3.0 allows for data transfer rates of around 625 MB/s, which is 10 times faster than USB 2.0, whose maximum data transfer speed is 60 MB/s. The USB 3.0 transfer speed on mobile devices won’t be that fast, but it will be much faster than now.
Devices using USB 3.0 will also take a lot shorter of time to fully charge.
USB Implementers Forum also said it aims to reduce the size of USB 3.0 ports on laptops, as it’s becoming a limiting factor in laptop thinness.
Within the last few months, Spotify has really taken off. Many users are enjoying the free membership and using it to its full potential. But like everything else, nothing comes free. Business Insider pointed out that many of you who have been using streaming music service Spotify for free in the US from when it launched last July are now going to have to start paying.
What we’re really looking at here is two parts of a conversion funnel — the traffic growth part, then the paywall part — for what appears to be a legitimate contender to iTunes (and any other music service out there). Presumably, that was the plan.
Full access will cost you $9.99 per month. You can also choose to pay $4.99 a month but you will not receive mobile, or offline access.
Spotify currently has 5.4 million users as well as 12.3 million active monthly users. This blows Pandora out of the water (9.5 million monthly actives).
This is all very unfortunate but we should know by now that nothing in life comes free.